









Frank In Geometry Maps is an arcade platform game focused on rhythm, timing, and memory. You control a cube named Frank as he moves through bright geometric maps that never stop shifting. The goal is to guide Frank safely to the end of each map by jumping at the right moments while avoiding spikes and gaps. Every level follows a fixed rhythm, turning each run into a test of focus rather than luck. If you enjoy challenging platform games that reward practice and patience, this journey through moving geometry will keep you engaged. Join this fast-paced adventure now!
The game is built around vertical maps that feel like narrow tunnels filled with motion. Platforms slide continuously, and spikes appear from above, below, and the sides. There are no safe spots where you can stop and think, so every jump matters. Because the obstacles follow the same order every time, learning the map is the key to success.
Frank moves forward on his own, so your only task is deciding when to jump. This may sound easy, but the rhythm of the level controls everything. Jump too early or too late, and the run ends instantly. Over time, repeated attempts help you remember when obstacles appear and how far each jump needs to be.
Core Gameplay Rules
Progress comes from learning the rhythm, not from fast reactions.
Golden boosters allow the cube to jump higher and travel farther than usual. They often appear near dangerous areas, making them risky to use without good timing. When used correctly, boosters help you cross wide gaps and reach higher platforms. When used carelessly, they can send you straight into spikes.
The control system is very simple, which makes every mistake clear and fair.
There are no extra abilities or tools, so success depends entirely on timing and concentration.