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The core idea of Lobotomy Dash is simple but clever: the classic difficulty icons aren’t just labels anymore; they are the environment.
You don’t select a level; you walk through the difficulty curve.
You control a small cube navigating this symbolic terrain. At first, movement feels familiar, but surprises quickly appear.
These moments don’t punish you; they surprise you, adding charm and personality to the journey.
Unlike traditional dash-style games, this game removes pressure from failure.
Your goal is to reach the rotating symbol at the end of the path and then return back to where it all started.
Even though the gameplay is calm and forgiving, the game still carries rhythmic intensity.
You’re free to play at your own pace, without stress.
Movement is easy to learn, but some sections require smart positioning.
Occasionally, combining directions is key to climbing icon-shaped structures smoothly.